#include <ScintSingle.hh>
Public Member Functions | |
void | AddEdep (G4double e) |
void | AddEdep (G4double e) |
G4double | GetEdep () |
G4double | GetEdep () |
vector< G4int > * | GetHitIndexes () |
vector< G4int > * | GetHitIndexes () |
G4int | GetPartId () |
G4int | GetPartId () |
G4int | GetScinNb () |
G4int | GetScinNb () |
const ScintSingle & | operator= (const ScintSingle &right) |
const ScintSingle & | operator= (const ScintSingle &right) |
ScintSingle (const ScintSingle &right) | |
ScintSingle () | |
ScintSingle (const ScintSingle &right) | |
ScintSingle () | |
void | SetEdep (G4double e) |
void | SetEdep (G4double e) |
void | SetPartId (G4int id) |
void | SetPartId (G4int id) |
void | SetScinNb (G4int nb) |
void | SetScinNb (G4int nb) |
~ScintSingle () | |
~ScintSingle () | |
Private Attributes | |
G4double | edep |
vector< G4int > * | hitIndexes |
vector< G4int > * | hitIndexes |
G4int | partId |
G4int | scinNb |
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00023 { 00024 hitIndexes = new vector<G4int>; 00025 }
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00027 { 00028 partId = right.partId; 00029 scinNb = right.scinNb; 00030 hitIndexes =right.hitIndexes; 00031 }
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00040 {
00041 delete hitIndexes;
00042 }
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00023 { 00024 hitIndexes = new vector<G4int>; 00025 }
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00027 { 00028 partId = right.partId; 00029 scinNb = right.scinNb; 00030 hitIndexes =right.hitIndexes; 00031 }
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00040 {
00041 delete hitIndexes;
00042 }
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00052 {edep += e;}
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00052 {edep += e;}
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00046 {return edep;}
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00046 {return edep;}
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00047 {return hitIndexes;}
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00047 {return hitIndexes;}
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00044 {return partId;}
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00044 {return partId;}
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00045 {return scinNb;}
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00045 {return scinNb;}
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00033 { 00034 partId = right.partId; 00035 scinNb = right.scinNb; 00036 hitIndexes =right.hitIndexes; 00037 return *this; 00038 }
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00033 { 00034 partId = right.partId; 00035 scinNb = right.scinNb; 00036 hitIndexes =right.hitIndexes; 00037 return *this; 00038 }
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00051 {edep = e;}
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00051 {edep = e;}
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00049 {partId = id;}
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00049 {partId = id;}
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00050 {scinNb = nb;}
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00050 {scinNb = nb;}
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