#include <math.h>
#include "CLHEP/Geometry/Vector3D.h"
#include "CLHEP/Geometry/Point3D.h"
Go to the source code of this file.
Classes | |
class | TPoint2D |
A class to represent a point in 2D. More... | |
Defines | |
#define | HEP_SHORT_NAMES |
#define | TPOINT2D_INLINE_DEFINE_HERE |
Typedefs | |
typedef HepGeom::Point3D< double > | HepPoint3D |
typedef HepGeom::Vector3D< double > | HepVector3D |
Functions | |
std::ostream & | operator<< (std::ostream &, const TPoint2D &) |
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00043 { 00044 return s << "(" << a.x() << "," << a.y() << ")"; 00045 }
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