00001 #include "ZddEvent/ZddBoard.h" 00002 #include "ZddEvent/ZddEvent.h" 00003 00004 ZddBoard::ZddBoard(Event::ZddEvent* p_evt) 00005 : m_evt(p_evt) 00006 { 00007 m_evt->m_bds.push_back(this); 00008 } 00009 00010 ZddBoard::~ZddBoard() 00011 { 00012 } 00013 00014 void ZddBoard::addChannel(ZddChannel* ch) 00015 { 00016 m_chs.push_back(ch); 00017 m_evt->m_chs.push_back(ch); 00018 }