/home/bes3soft/bes3soft/Boss/7.0.2/dist/7.0.2/Simulation/SimHelpers/SimHelpers-00-00-01/SimHelpers/AthenaHitsCollectionHelper.h

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00001 #ifndef AthenaHitsCollectionHelper_H
00002 #define AthenaHitsCollectionHelper_H
00003 
00004 #include <string>
00005 // Generic interface to a hit collection. it should be used to
00006 // remove any dependency between sensitive detectors and the 
00007 // underlying storing system..
00008 #include "GaudiKernel/ISvcLocator.h"
00009 #include "GaudiKernel/Bootstrap.h"
00010 #include "GaudiKernel/MsgStream.h"
00011 #include "GaudiKernel/IMessageSvc.h"
00012 
00013 // #include "StoreGate/StoreGateSvc.h"
00014 
00015 class AthenaHitsCollectionHelper {
00016 public:
00017   AthenaHitsCollectionHelper();
00018   virtual ~AthenaHitsCollectionHelper();
00019   // following can't be virtual
00020   /*
00021   template <typename collectionType> 
00022   void ExportCollection(collectionType* collection)
00023   {      
00024         StatusCode status = m_storeGate->record(collection,collection->Name(),false);
00025         if (status.isFailure()) 
00026         {
00027                 std::cout 
00028                 << "Failed to record and lock HitCollection in StoreGate!"
00029                 << std::endl;
00030         } 
00031         else 
00032         {
00033         }
00034   }
00035   */
00036   /*
00037   template <typename collectionType> 
00038   const DataHandle< collectionType > RetrieveCollection(std::string name="")
00039   {
00040         const DataHandle< collectionType > collMDT;
00041         if (name.empty())
00042                 StatusCode status = m_storeGate->retrieve( collMDT );
00043         else
00044                 StatusCode status = m_storeGate->retrieve( collMDT , name);
00045         return collMDT;
00046   }
00047   */
00048 private:
00049   // StoreGateSvc*      m_storeGate;
00050 };
00051 
00052 #endif
00053 

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